Okay, so maybe I missed the boat just a little bit on this one.
When the girls were young, they loved the weeks after Thanksgiving when the Sunday papers were filled with “toy mazagines.”
They scoured the circulars like they were researchers at the Library of Congress, and the item they circled most often was Nintendo. Neither girl was big on Barbie or all that girly stuff like Little Miss Make-up and Junior Nail Salon, which saved me from joining in the fun for all ages and the blackmail-worthy photos that would follow.
What they did want, though, was a Nintendo console. Wanted, wanted, wanted, needed, needed, hadtohaveitbecauseitwasthemostimportantandbestestgameever. And I knew they would play it, because they loved to play Super Mario—or maybe they were just Mario Brothers then—at other kids' homes. You could take Stephanie to her cousins’ house, plop her down in front of the Nintendo and watch her get to level 847 within minutes. She wouldn’t get around to learning to read for another year or two, but learning Nintendo was worth the effort.
Dad, on the other hand, viewed video games as a waste of time and a missed opportunity for learning. Educational games, smart games, games like chess and that thing where you flipped the cards and had to remember where the matches were—those were the games for my girls.
So I decided to let the other kids rot out their minds while I gave my children the gift of a refined intellect, superior analytical skills and only a remote risk of carpal tunnel syndrome.
I bought them (imagine a drum rolllllllllllll….) Socrates, the “educational video system” that “stimulates children’s minds” and “helps them become better students.” And all of it was true! Through Socrates, the girls learned some incredible lessons that have stayed with them and influenced their thinking to this day. Lessons like:
Ah, the lessons that last a lifetime.
Also, Socrates provided a lifetime of opportunities for the girls to remind their father that they were, um, disappointed by his choice. They capitalized on that opportunity relentlessly, telling strangers everywhere that they were cheated out of a normal childhood, condemned to solitary confinement with a Socrates console.
"Look, Lin-Manuel Miranda just won his 9,000th Tony Award. He must have had Socrates when he was a kid. Isn’t that right, dad?"
"Yes, Mr. cabdriver, I'm 27 years old and I can sing the entire ABC song because my dad got me Socrates. Aren't you so proud of me, dad?"
"I’m glad your surgery was a success, but getting new kidneys isn’t nearly as great a gift as when my dad bought me Socrates. Hey, dad, remember that year?"
I get it, kids. You’re being just a bit sarcastic, aren’t you?
I can’t say I regret the choice, though, because Socrates has been a running gag and a family story for a long time. Many years of therapy have relieved the girls of some of the post-traumatic disorders they developed without Nintendo. And my daughters are now so much more sensitive to the needs of others, mostly because I destroyed their dreams and hopes when they were tots.
A couple of years ago, the girls bought me a Socrates console they found on e-Bay or Craig’s List or somewhere. We couldn't play with it, of course, because it doesn't have a USB port or an HDMI cable any other connector that would work with a video screen today.
But connectivity isn't the real reason I haven't played with Socrates yet. Truth be told, I’m waiting for them to get me a Nintendo.
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Who writes this stuff?
Dadwrites oozes from the warped mind of Michael Rosenbaum, an award-winning author who spends most of his time these days as a start-up business mentor, book coach, photographer and, mostly, a grandfather. All views are his alone, largely due to the fact that he can’t find anyone who agrees with him.